![]() SNES Wolf3D is worth messing around with unlike SNES Doom which is just awful. The retooled Macintosh version that borrows the weapon sprites and bosses from this version too, though that one also restores the violence as well as Hitler and the Nazis as the bad guys. ![]() Overall it's a really weird and unique port but much worse than the DOS original and the other home ports. The SNES version also has a flamethrower and a rocket launcher not found in the original game but curiously they don't show up in later levels of the game as if the developers just got lazy or forgot about them. Also Gretel Grosse would've been violence against women which Nintendo didn't like. Interestingly it takes some of the bosses from Spear of Destiny, probably to avoid using the really Nazi looking ones like General Fettgesicht and Otto Giftmacher. ![]() Though there are six episodes there's only four levels in each instead of ten (eleven with the secret levels). Our hero also operates airsoft weaponry since nobody in the game bleeds. I have loads of nostalgia for Wolfenstein 3D, the SNES version isn't really too bad gameplay wise honestly but the censorship is absolutely atrocious and it's so strange that the Nazis (or whatever they are in this version, "shaved-Hitler" Staatmeister's forces, iirc they were the "Master State" or something stupid like that) speak English.Īlso they felt Nintendo owners weren't ready to shoot dogs so giant mutant rats take their place. This version also allows for two player deathmatch and co-op modes with a console link cable and includes various levels from Doom II: Hell on Earth. The game also runs smoothly for the most part, although the outdoor segments can cause a massive frame rate drop. The music is kind of creepy and eerie too, but it fits the atmosphere of Doom well, although I do prefer the music in the MS-DOS, SNES, and 3DO versions over the PS1 soundtrack. The graphics are great and the monsters, just like the Jaguar port, have all of their frames of animation. My favorite CD based port of Doom is the PS1 version. Other than occasionally getting "stuck" to a wall and a drop in frame rate when there is so much on the screen (sprinting seems to make the frame rate worse than when just walking), I find the gameplay in the SNES port to be quite solid. The music in the SNES version, in my opinion, is the best out of any of the cart based ports of Doom and the second best soundtrack overall behind the 3DO port (with both surpassing the MS-DOS original). It seems to be the closest to the original PC version in terms of content (level design, enemies, secrets, etc.) compared to the 32X and Atari Jaguar ports (those versions had some parts of the levels missing that the SNES version left intact). My favorite cartridge based port of Doom that I've played is the SNES port. My favorite port is the SNES version since it is the only version of the game I've played besides the MS-DOS PC version. ![]() I'm not a huge fan of Wolfenstein 3D but I still play it from time to time. It wasn't until the original Halo that a 3D FPS gave me a similar feeling.I wasn't aware of the 32X port. Firing a shotgun and watching monsters splatter on the ground was much more entertaining. I hated how Quake and Half Life changed over to one enemy on screen that takes clips upon clips of bullets to kill. Doom was my favorite FPS for the longest time by virtue of it having tons of enemies on screen and still managing to be extremely fast paced. Maybe I should put some more time into it. I personally don't like Wolfenstein but I own it for the 3DO and Jaguar. I guess it's not 100% complete yet though. Don't forget that Chilly Willy ported Wolf 3D to the 32X too. ![]()
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